其他與 Windows 10 上 Microsoft Edge 相關的問題或功能
如題,已將edge設定中的硬體加速打開,而且#ignore-gpu-blocklist也設定成enable
但還是無法使用顯卡加速
以下是Edge://GPU的部分內容(完整內容字數太多貼不上來)
Graphics Feature Status
Problems Detected
ANGLE Features
DAWN Info
其他與 Windows 10 上 Microsoft Edge 相關的問題或功能
鎖定的問題。 此問題已從 Microsoft 支援服務社群移轉。 您可以對其是否有幫助進行投票,但無法對問題新增註解或回覆,或進行追蹤。
再次感謝您分享的資訊,我們已經記錄了這個情況並進行分析,這需要一些時間,如果有任何進展我將更新這個帖子
更新狀況
把#force-color-profile的設定從 HDR10 改回Default之後
就能用顯卡進行加速
但是在觀看HDR影片時畫面會偏灰,似乎是採用scRGB lineral 的顏色
以及使用win+shift+s鍵進行螢幕截圖時畫面會偏亮(如下圖)
附上edge://GPU的報告
Graphics Feature Status
Driver Bug Workarounds
Problems Detected
ANGLE Features
DAWN Info
Version Information | Data exported | 2022-07-14T12:05:32.241Z | | --- | --- | | Edge version | Edg/103.0.1264.49 | | Operating system | Windows NT 10.0.19044 | | Software rendering list URL | https://chromium.googlesource.com/chromium/src/+/a1c2360c5b02a6d4d6ab33796ad8a268a6128226/gpu/config/software\_rendering\_list.json | | Driver bug list URL | https://chromium.googlesource.com/chromium/src/+/a1c2360c5b02a6d4d6ab33796ad8a268a6128226/gpu/config/gpu\_driver\_bug\_list.json | | ANGLE commit id | df3a16f503dc | | 2D graphics backend | Skia/103 b301ff025004c9cd82816c86c547588e6c24b466 | | Command Line | "C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe" --flag-switches-begin --enable-gpu-rasterization --enable-webgl-draft-extensions --ignore-gpu-blocklist --flag-switches-end |
Driver Information | Initialization time | 153 | | --- | --- | | In-process GPU | false | | Passthrough Command Decoder | true | | Sandboxed | true | | GPU0 | VENDOR= 0x10de, DEVICE=0x1f06, SUBSYS=0x40091458, REV=161, LUID={0,63697}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=31.0.15.1659 *ACTIVE* | | GPU1 | VENDOR= 0x1414, DEVICE=0x008c, LUID={0,67030}, DRIVER_VERSION=10.0.19041.546 | | Optimus | false | | AMD switchable | false | | Desktop compositing | Aero Glass | | Direct composition | true | | Supports overlays | true | | YUY2 overlay support | SCALING | | NV12 overlay support | SCALING | | BGRA8 overlay support | SOFTWARE | | RGB10A2 overlay support | SOFTWARE | | Diagonal Monitor Size of \.\DISPLAY2 | 23.7" | | Diagonal Monitor Size of \.\DISPLAY1 | 28.9" | | Driver D3D12 feature level | D3D 12.1 | | Driver Vulkan API version | Vulkan API 1.3.0 | | GPU CUDA compute capability major version | 0 | | Pixel shader version | 5.0 | | Vertex shader version | 5.0 | | Max. MSAA samples | 8 | | Machine model name | | | Machine model version | | | GL_VENDOR | Google Inc. (NVIDIA) | | GL_RENDERER | ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 SUPER Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.1659) | | GL_VERSION | OpenGL ES 2.0.0 (ANGLE 2.1.27797 git hash: df3a16f503dc) | | GL_EXTENSIONS | GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisampled_render_to_texture GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_WEBGL_video_texture | | Disabled Extensions | GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent | | Disabled WebGL Extensions | | | Window system binding vendor | Google Inc. (NVIDIA) | | Window system binding version | 1.5 (ANGLE 2.1.27797 git hash: df3a16f503dc) | | Window system binding extensions | EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_image_d3d11_texture EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_KHR_create_context_no_error EGL_KHR_reusable_sync | | Direct rendering version | unknown | | Reset notification strategy | 0x8252 | | GPU process crash count | 0 | | gfx::BufferFormats supported for allocation and texturing | R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported |
Compositor Information | Tile Update Mode | One-copy | | --- | --- | | Partial Raster | Enabled |
GpuMemoryBuffers Status | R_8 | Software only | | --- | --- | | R_16 | Software only | | RG_88 | Software only | | RG_1616 | Software only | | BGR_565 | Software only | | RGBA_4444 | Software only | | RGBX_8888 | GPU_READ, SCANOUT | | RGBA_8888 | GPU_READ, SCANOUT | | BGRX_8888 | Software only | | BGRA_1010102 | Software only | | RGBA_1010102 | Software only | | BGRA_8888 | Software only | | RGBA_F16 | Software only | | YVU_420 | Software only | | YUV_420_BIPLANAR | GPU_READ, SCANOUT | | P010 | Software only |
Media Foundation Rendering Capabilities | PlayReady Hardware DRM disabled | false | | --- | --- | | Direct Composition | true | | Dolby Atmos support | false | | AV1 installed | true | | AV1 activable | true | | AV1 version | AV1:1.1.51091.0 | | HEVC installed | false | | HEVC activable | false | | Display: | Scaled: [0,0 2560x1440] Scale: 1.00 Actual: [0,0 2560x1440] | | GPU Index | GPU0 | | HEVC - Dolby Vision support | false | | HEVC - HDR10 support | false | | HDCP 2.2 support | false | | HEVC - 4K support | false | | Display: | Scaled: [2560,364 1920x1080] Scale: 1.00 Actual: [2560,364 1920x1080] | | GPU Index | GPU0 | | HEVC - Dolby Vision support | false | | HEVC - HDR10 support | false | | HDCP 2.2 support | false | | HEVC - 4K support | false |
Display(s) Information | Info | Display[2528732444] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external. | | --- | --- | | Color space (sRGB/no-alpha) | {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} | | Buffer format (sRGB/no-alpha) | BGRX_8888 | | Color space (sRGB/alpha) | {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} | | Buffer format (sRGB/alpha) | BGRA_8888 | | Color space (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) | {primaries:BT709, transfer:scRGB linear (80 nit white), matrix:RGB, range:FULL} | | Buffer format (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) | RGBA_F16 | | SDR white level in nits | 220 | | HDR relative maximum luminance | 1.8181818723678589 | | Bits per color component | 10 | | Bits per pixel | 30 | | Refresh Rate in Hz | 120 | | Info | Display[2779098405] bounds=[2560,364 1920x1080], workarea=[2560,364 1920x1040], scale=1, rotation=0, panel_rotation=0 external. | | Color space (sRGB/no-alpha) | {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} | | Buffer format (sRGB/no-alpha) | BGRX_8888 | | Color space (sRGB/alpha) | {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} | | Buffer format (sRGB/alpha) | BGRA_8888 | | Color space (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) | {primaries:BT709, transfer:scRGB linear (80 nit white), matrix:RGB, range:FULL} | | Buffer format (WCG/no-alpha,WCG/alpha,HDR/no-alpha,HDR/alpha) | RGBA_F16 | | SDR white level in nits | 80 | | HDR relative maximum luminance | 1.0625 | | Bits per color component | 10 | | Bits per pixel | 30 | | Refresh Rate in Hz | 60 |
Video Acceleration Information | Decoding | | | --- | --- | | Decode h264 baseline | 64x64 to 4096x4096 pixels | | Decode h264 main | 64x64 to 4096x4096 pixels | | Decode h264 high | 64x64 to 4096x4096 pixels | | Decode vp9 profile0 | 64x64 to 8192x8192 pixels | | Decode vp9 profile2 | 64x64 to 8192x8192 pixels | | Decode av1 profile main | 48x48 to 8192x8192 pixels | | Decode av1 profile high | 48x48 to 8192x8192 pixels | | Decode av1 profile pro | 48x48 to 8192x8192 pixels | | Encoding | | | Encode h264 baseline | 0x0 to 1920x1088 pixels, and/or 30.000 fps | | Encode h264 main | 0x0 to 1920x1088 pixels, and/or 30.000 fps | | Encode h264 high | 0x0 to 1920x1088 pixels, and/or 30.000 fps |
Vulkan Information
Device Performance Information | Total Physical Memory (Gb) | 15 | | --- | --- | | Total Disk Space (Gb) | 953 | | Hardware Concurrency | 12 | | System Commit Limit (Gb) | 31 | | D3D11 Feature Level | 12_1 | | Has Discrete GPU | yes | | Software Rendering | No |
Diagnostics | 0<br>| b3DAccelerationEnabled | true |<br>| --- | --- |<br>| b3DAccelerationExists | true |<br>| bAGPEnabled | true |<br>| bAGPExistenceValid | true |<br>| bAGPExists | true |<br>| bCanRenderWindow | true |<br>| bDDAccelerationEnabled | true |<br>| bDriverBeta | false |<br>| bDriverDebug | false |<br>| bDriverSigned | false |<br>| bDriverSignedValid | false |<br>| bNoHardware | false |<br>| dwBpp | 32 |<br>| dwDDIVersion | 12 |<br>| dwHeight | 1440 |<br>| dwRefreshRate | 120 |<br>| dwWHQLLevel | 0 |<br>| dwWidth | 2560 |<br>| iAdapter | 0 |<br>| lDriverSize | 1130032 |<br>| lMiniVddSize | 0 |<br>| szAGPStatusEnglish | Enabled |<br>| szAGPStatusLocalized | 已啟用 |<br>| szChipType | NVIDIA GeForce RTX 2060 SUPER |<br>| szD3DStatusEnglish | Enabled |<br>| szD3DStatusLocalized | 已啟用 |<br>| szDACType | Integrated RAMDAC |<br>| szDDIVersionEnglish | 12 |<br>| szDDIVersionLocalized | 12 |<br>| szDDStatusEnglish | Enabled |<br>| szDDStatusLocalized | 已啟用 |<br>| szDXVAHDEnglish | Supported |<br>| szDXVAModes | |<br>| szDescription | NVIDIA GeForce RTX 2060 SUPER |<br>| szDeviceId | 0x1F06 |<br>| szDeviceIdentifier | {D7B71E3E-5C46-11CF-9371-06600EC2D235} |<br>| szDeviceName | \.\DISPLAY1 |<br>| szDisplayMemoryEnglish | 16195 MB |<br>| szDisplayMemoryLocalized | 16195 MB |<br>| szDisplayModeEnglish | 2560 x 1440 (32 bit) (120Hz) |<br>| szDisplayModeLocalized |
Version Information | Data exported | 2022-07-14T06:43:24.127Z | | --- | --- | | Edge version | Edg/103.0.1264.49 | | Operating system | Windows NT 10.0.19044 | | Software rendering list URL | https://chromium.googlesource.com/chromium/src/+/a1c2360c5b02a6d4d6ab33796ad8a268a6128226/gpu/config/software\_rendering\_list.json | | Driver bug list URL | https://chromium.googlesource.com/chromium/src/+/a1c2360c5b02a6d4d6ab33796ad8a268a6128226/gpu/config/gpu\_driver\_bug\_list.json | | ANGLE commit id | df3a16f503dc | | 2D graphics backend | Skia/103 b301ff025004c9cd82816c86c547588e6c24b466 | | Command Line | "C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe" --flag-switches-begin --enable-gpu-rasterization --enable-webgl-draft-extensions --force-color-profile=hdr10 --ignore-gpu-blocklist --enable-features=ForcedColors --flag-switches-end |
Driver Information | Initialization time | 106 | | --- | --- | | In-process GPU | false | | Passthrough Command Decoder | true | | Sandboxed | true | | GPU0 | VENDOR= 0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.2.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)], LUID={0,0}, DRIVER_VENDOR=SwANGLE, DRIVER_VERSION=5.0.0 *ACTIVE* | | Optimus | false | | AMD switchable | false | | Desktop compositing | Aero Glass | | Direct composition | false | | Supports overlays | false | | YUY2 overlay support | NONE | | NV12 overlay support | NONE | | BGRA8 overlay support | NONE | | RGB10A2 overlay support | NONE | | Diagonal Monitor Size of \.\DISPLAY2 | 23.7" | | Diagonal Monitor Size of \.\DISPLAY1 | 28.9" | | Driver D3D12 feature level | Not supported | | Driver Vulkan API version | Not supported | | GPU CUDA compute capability major version | 0 | | Pixel shader version | 1.00 | | Vertex shader version | 1.00 | | Max. MSAA samples | 4 | | Machine model name | | | Machine model version | | | GL_VENDOR | Google Inc. (Google) | | GL_RENDERER | ANGLE (Google, Vulkan 1.2.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) | | GL_VERSION | OpenGL ES 2.0.0 (ANGLE 2.1.27797 git hash: df3a16f503dc) | | GL_EXTENSIONS | GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_texture_filtering_hint GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_multi_draw_indirect GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_semaphore GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_blend_equation_advanced GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_texture_compression_astc_ldr GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_read_depth GL_NV_read_stencil GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_primitive_bounding_box GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_OES_vertex_half_float | | Disabled Extensions | | | Disabled WebGL Extensions | | | Window system binding vendor | Google Inc. (Google) | | Window system binding version | 1.5 (ANGLE 2.1.27797 git hash: df3a16f503dc) | | Window system binding extensions | EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_ANGLE_create_surface_swap_interval EGL_ANGLE_vulkan_image EGL_KHR_partial_update | | Direct rendering version | unknown | | Reset notification strategy | 0x8252 | | GPU process crash count | 3 | | gfx::BufferFormats supported for allocation and texturing | R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported |
Compositor Information | Tile Update Mode | One-copy | | --- | --- | | Partial Raster | Enabled |
GpuMemoryBuffers Status | R_8 | Software only | | --- | --- | | R_16 | Software only | | RG_88 | Software only | | RG_1616 | Software only | | BGR_565 | Software only | | RGBA_4444 | Software only | | RGBX_8888 | GPU_READ, SCANOUT | | RGBA_8888 | GPU_READ, SCANOUT | | BGRX_8888 | Software only | | BGRA_1010102 | Software only | | RGBA_1010102 | Software only | | BGRA_8888 | Software only | | RGBA_F16 | Software only | | YVU_420 | Software only | | YUV_420_BIPLANAR | GPU_READ, SCANOUT | | P010 | Software only |
Media Foundation Rendering Capabilities | PlayReady Hardware DRM disabled | false | | --- | --- | | Direct Composition | false | | Dolby Atmos support | false | | AV1 installed | true | | AV1 activable | true | | AV1 version | AV1:1.1.51091.0 | | HEVC installed | false | | HEVC activable | false | | Display: | Scaled: [0,0 2560x1440] Scale: 1.00 Actual: [0,0 2560x1440] | | GPU Index | Unable to match GPU. | | HEVC - Dolby Vision support | false | | HEVC - HDR10 support | false | | HDCP 2.2 support | false | | HEVC - 4K support | false | | Display: | Scaled: [2560,364 1920x1080] Scale: 1.00 Actual: [2560,364 1920x1080] | | GPU Index | Unable to match GPU. | | HEVC - Dolby Vision support | false | | HEVC - HDR10 support | false | | HDCP 2.2 support | false | | HEVC - 4K support | false |
Display(s) Information | Info | Display[2528732444] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, rotation=0, panel_rotation=0 external. | | --- | --- | | Color space (all) | {primaries:BT2020, transfer:PQ (SDR white point default 203.0000 nits), matrix:RGB, range:FULL} | | Buffer format (all) | RGBA_1010102 | | SDR white level in nits | 203 | | HDR relative maximum luminance | 1 | | Bits per color component | 10 | | Bits per pixel | 30 | | Refresh Rate in Hz | 120 | | Info | Display[2779098405] bounds=[2560,364 1920x1080], workarea=[2560,364 1920x1040], scale=1, rotation=0, panel_rotation=0 external. | | Color space (all) | {primaries:BT2020, transfer:PQ (SDR white point default 203.0000 nits), matrix:RGB, range:FULL} | | Buffer format (all) | RGBA_1010102 | | SDR white level in nits | 203 | | HDR relative maximum luminance | 1 | | Bits per color component | 10 | | Bits per pixel | 30 | | Refresh Rate in Hz | 60 |
Video Acceleration Information | Decoding | | | --- | --- | | Encoding | |
Vulkan Information
Device Performance Information | Total Physical Memory (Gb) | 15 | | --- | --- | | Total Disk Space (Gb) | 0 | | Hardware Concurrency | 12 | | System Commit Limit (Gb) | 31 | | D3D11 Feature Level | Unknown | | Has Discrete GPU | unknown | | Software Rendering | Yes |
Diagnostics
Driver Information for Hardware GPU | Initialization time | 174 | | --- | --- | | In-process GPU | false | | Passthrough Command Decoder | true | | Sandboxed | true | | GPU0 | VENDOR= 0x10de, DEVICE=0x1f06, SUBSYS=0x40091458, REV=161, LUID={0,63697}, DRIVER_VENDOR=NVIDIA, DRIVER_VERSION=31.0.15.1659 *ACTIVE* | | GPU1 | VENDOR= 0x1414, DEVICE=0x008c, LUID={0,67030}, DRIVER_VERSION=10.0.19041.546 | | Optimus | false | | AMD switchable | false | | Desktop compositing | Aero Glass | | Direct composition | true | | Supports overlays | true | | YUY2 overlay support | SCALING | | NV12 overlay support | SCALING | | BGRA8 overlay support | SOFTWARE | | RGB10A2 overlay support | SOFTWARE | | Diagonal Monitor Size of \.\DISPLAY2 | 23.7" | | Diagonal Monitor Size of \.\DISPLAY1 | 28.9" | | Driver D3D12 feature level | Not supported | | Driver Vulkan API version | Not supported | | GPU CUDA compute capability major version | 0 | | Pixel shader version | 5.0 | | Vertex shader version | 5.0 | | Max. MSAA samples | 8 | | Machine model name | | | Machine model version | | | GL_VENDOR | Google Inc. (NVIDIA) | | GL_RENDERER | ANGLE (NVIDIA, NVIDIA GeForce RTX 2060 SUPER Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.1659) | | GL_VERSION | OpenGL ES 2.0.0 (ANGLE 2.1.27797 git hash: df3a16f503dc) | | GL_EXTENSIONS | GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisampled_render_to_texture GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_WEBGL_video_texture | | Disabled Extensions | GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent | | Disabled WebGL Extensions | | | Window system binding vendor | Google Inc. (NVIDIA) | | Window system binding version | 1.5 (ANGLE 2.1.27797 git hash: df3a16f503dc) | | Window system binding extensions | EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_image_d3d11_texture EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_KHR_create_context_no_error EGL_KHR_reusable_sync | | Direct rendering version | unknown | | Reset notification strategy | 0x8252 | | GPU process crash count | 3 | | gfx::BufferFormats supported for allocation and texturing | R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported |
Graphics Feature Status for Hardware GPU
Driver Bug Workarounds for Hardware GPU
Problems Detected for Hardware GPU
Log Messages
沒辦法一次貼完,分兩段回覆
Graphics Feature Status
Problems Detected
ANGLE Features
DAWN Info